Hajji Pajji RJ: Trade Merchant CO: VonDutch Post Rating: 0 + / - Total Posts: 194 Karma: 8 Joined: Oct 21, 2012 |
Posted on Jan 27, 2013 I know the game dev. Is gone, but "what if"A suggestion; let's say you made a product that required products you didn't produce. Wouldn't it be nice to have a player request market too. Like asking for 100 bananas and you'd pay $xxx. If you had 100 bananas and that was a fair price you could fulfill that request and be immediately paid. |
Hajji Pajji RJ: Trade Merchant CO: VonDutch Post Rating: 0 + / - Total Posts: 194 Karma: 8 Joined: Oct 21, 2012 |
Posted on Mar 28, 2013 For humor sake:I get bragging rights for "thinking" of this right? |
M Burch RJ: Farmerbob CO: Farmerbob Post Rating: 0 + / - Total Posts: 151 Karma: 14 Joined: Sep 2, 2012 |
Posted on Mar 29, 2013 Heh, a buy orders market would, indeed, be awesome.
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Hajji Pajji RJ: Trade Merchant CO: VonDutch Post Rating: 0 + / - Total Posts: 194 Karma: 8 Joined: Oct 21, 2012 |
Posted on Mar 29, 2013 We are getting one!
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Paul Jikanski RJ: Paul Jikanski CO: Paul Jikanski Post Rating: 0 + / - Total Posts: 194 Karma: 41 Joined: Jan 19, 2013 |
Posted on Mar 29, 2013 Doesn't guarantee that orders will be filled at the price you request though =) Keep that in mind!
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Brent Goode RJ: BB Goode CO: BB Goode Post Rating: 0 + / - Total Posts: 506 Karma: 180 Joined: Apr 5, 2012 |
Posted on Mar 31, 2013 Didn't we already have one? Wasn't it called a Purchase Request forum, or something like that, in this forum site?Seriously, a official "clearing market" would be a cool mechanism, though it will probably further erode the B2B. At some point, you have to pick something to work with and drive that mechanism. I don't know if you can have a successful B2B while allowing what amounts to a second bid/ask commodities exchange. Perhaps if one was raw resources only, and the other a market for anything-processed-at-any-level, it would be dynamic. I don't know.... |
M Burch RJ: Farmerbob CO: Farmerbob Post Rating: 0 + / - Total Posts: 151 Karma: 14 Joined: Sep 2, 2012 |
Posted on Mar 31, 2013 Brent,The devil is in the details. Having an open buy and open sell market for players will do good things for the market, I think, but the details are important. If the export market creates a floor price for goods, that might be good. Some sort of VAT/luxury tax system for items that are sold at prices above import prices might be interesting too. One step at a time though. I want to see the buy order system implementation before I make any serious suggestions on anything else. |