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thank you


martin uzz
RJ: Martinuzz
CO: martinuzz

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For the newly added queues for production and research. They are a great addition. It makes switching to a new product whole lots easier. Just queue up the first 15 or so levels before logging out, and next session you can produce a new product at semi-decent levels.
I noticed a very minor graphical glitch with the queues: When a queued research finishes, the lab no longer shows the gear animation, so it looks like there's nothing going on. Refreshing the screen does fix that however.

And thank you for this game, in general. So far it's been good fun.
Andrew Naples
RJ: Clemen Salad
CO: Clemen

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Yea queued stuff makes things wayyyy easier. Thanks!
David Donlon
RJ: Fenious Buttersmith

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These gentlemen speak truly.
Scott (Admin)
RJ: Ratan Joyce
CO: Ratan Joyce

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Thank you all for the suggestions and the bug reports!

(and the occasional whining)
Zack WenJian
RJ: Zack
CO: Zack

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Scott (Admin)
RJ: Ratan Joyce
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Oh no, right now you can queue the R&D until year 2100 if you wanted too :-P
Richard Ripberger
RJ: Rip
CO: Rip

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Brent Goode
RJ: BB Goode
CO: BB Goode

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Echos form above. This really does make things easier and much, much more efficient. Danke.
Jim Frazer
RJ: Kenneth Noisewater
CO: Kenneth Noisewater

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I will be singing the praises of the R&D queue for a long time. Decided to spread into a new product group and being able to queue piles of 13 second research items and letting it churn for a few hours is so much better than having to sit at the research page watching it tick down.

Good show


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