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5/6 ANNOUNCEMENT


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Toaster D'Awesome
RJ: Toaster The Awesome

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Before I really knew what was going on, I did list four full loads of electricity at 50 cents a unit and have it sell (with Vanderbutt Industries) but given the nature of the coming reset, I simply sold all my stock in the company and let the chair fall to the next big shareholder. If that's a punishment-worthy offense, consider this my confession.
Richard Ripberger
RJ: Rip
CO: Rip

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I don't think that would have been a problem toaster. I was doing the same thing putting what little I had up at somewhat high prices hoping to provide something for those that really needed it for less than $1 where some had it marked up to while making it high enough that people that didn't need it as bad wouldn't scoop it up.

Every time something like this happens I try to have a little reserve and use that to cushion the market. Electricity and water are critical and many depend on the b2b for it.

I built Octopower just to try and provide a shock absorber in times of crisis. Even though it is a couple hundred million that doesn't provide any financial return most of the time.
D Patrick Michael
RJ: Castun

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For someone who doesn't spend all their free time on the forums such as myself, what exactly was going on?
Dominykas Nasutavičius
RJ: Dominique De Pomme
CO: Dominique de Pomme

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As I see it, a lot of people were exploiting the stock system (I honestly have no idea how, since I don't use it) and that is why Scott is not going to migrate the companies DB to the actual game server (Capitalism-online.com), so hats off to exploiters, the honest players are just thrilled to know this.
Tolgahan Arıkan
RJ: Tolga
CO: Tolga

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Well, I was just starting a new company but I gave up after this and sold everything I had, so I will start again when we have the new server. I hope that new stock market system will work better...
Josh Millard
RJ: Tex Corman
CO: J. Quaff Arabica

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A wipe moving out of beta seems like the only sane thing. The legacy of exploit- tweaking-related silliness is a great big mess of nonsense money and companies, and that's fine for beta but is a lousy way to start off a new clean slate.

I mean, it's a bummer for me because I've managed to build up some companies and I'm pretty proud of without engaging in any of the bullshit hijinks. Giant Donut Inc. is a billion dollar venture now, built completely off actual manufacture-and-retail work from the ground up. I'm sort of over exploiting holes in a system at this point in my life. But I knew this was a beta, it was clearly pretty volatile, and I built the company up because it was fun to do it. It'll be fun to do it again.
Josh Millard
RJ: Tex Corman
CO: J. Quaff Arabica

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But, beta wipe aside:

As far as the conflict between periodic resets (sucks for folks who enjoy a legacy) and the impossible-to-catch-up effect of continuity (sucks for new players who want to feel like they're doing anything besides running around underfoot of the wizards), I'll reiterate my suggestion from last month:

Use regional markets as mostly-self-contained sub-instances of the game. Periodically spawn a new region to create a blank slate playing field for newer players or for established players looking for a fresh start experience.

Have some degree of inter-market trade; have incentives and disincentives in place to encourage early growth in the new regions to be largely new players rather than established players so that it's not just new markets being immediately locked down by rich neighbors.

The whole thing is here:

http://www.ratjoy.com/forum/topic/big-idea-regional-markets--quotinstances-quot-of-eos-t/
Richard Ripberger
RJ: Rip
CO: Rip

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With tens of thousands of players I could see that, but with only 1-2k it seems unnecessary.
Josh Millard
RJ: Tex Corman
CO: J. Quaff Arabica

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It's a future-proofing idea. Get the infrastructure in place, then kick off the game with a small set of regions and let it run. When the inevitable happens (time passes, player base grows), the infrastructure is there to accommodate the conflict between legacy giants and new players without raising the specter of The Wipe at all.
Nwabudike Morgan
RJ: CEO Nwabudike Morgan
CO: CEO Nwabudike Morgan

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The game needs too many things right now to worry about regional instances just yet.
Josh Millard
RJ: Tex Corman
CO: J. Quaff Arabica

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I agree, and I'm not suggesting this become the priority. I'm suggesting that it be something that gets looked at for the long term, because the worries over how to deal with the "wipe or not" issue will never just evaporate in a game with the sort of central growth-over-time mechanic that EoS has.

I'm only bringing it up again here because the angst over wipe-related decisions is a point of discussion in here already, and an inherently contentious one given how much baggage comes into the decision to wipe a game world or not. Without needing to actually start shoveling away at the actual featureset, it'd make sense to start actively thinking now about what't be necessary to accommodate this (or something like it) as an addition to the game by the time this sort of discussion becomes important again.
Herb Derpman
RJ: Herb Derpman
CO: Herb Derpman

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I don't think splitting the playerbase up at all is a good idea.

There's a mechanic already in the game that would work just fine for helping new players get into the game, and that is the newbie period where you are able to hurry the construction and expansion of buildings for free. I think all that needs to be done is as the game goes on and matures, RJ can increase the amount of free expansion time new players get, maybe based on a percentage of the average net worth of companies in the game or something.

Keep in mind with the technology changes, they'll also get to increase their technology levels quite a bit in no time at all, and while only paying pocket change, so I do not think it will be very difficult at all for new players to join in and be able to make a good profit.
Daniel Elss
RJ: Daniel

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You must not do this!
Collective punishement is against Geneva Conventions!
I will sue you! :D
Scott (Admin)
RJ: Ratan Joyce
CO: Ratan Joyce

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Nah, it's not a collective punishment. As with any serious issue, you can:

  1. Be a bug reporter (1st one always gets rewarded)
  2. Be a problem solver
  3. Attempt to exploit it quietly and remain hidden under the radar
  4. Do something noticeable, and make a fuss about it


It's the player's choice, but I'd say those who get jailed are jailed for stupidity.
Andrew Naples
RJ: Clemen Salad
CO: Clemen

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Yea theres a difference between exploiting a legit gap in the market and this.
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